&T TRIBUTE - A Joint Community Drawball Project To Honor The Totse Legacy - Page 8 — Totseans

&T TRIBUTE - A Joint Community Drawball Project To Honor The Totse Legacy

1234568

Comments

  • fr0st_Bytefr0st_Byte Sumpin' c00L
    edited February 2011
    Hey blackout I saw your script run over my name. Don't worry I wasn't blacking out the 'T' I was just putting my name there to show how much I whited the 'T' in.
  • fr0st_Bytefr0st_Byte Sumpin' c00L
    edited February 2011
    blindbat wrote: »
    man sum cunt drew squiggly lines every where :angry: been trying to go over them but outta ink

    Yeah I been filling those in too. I'm outta ink now though. Hey man an easy and accruate way to fill those in without wasting ink is to right click and zoom in.
  • Blackoutx86Blackoutx86 New Arrival
    edited February 2011
    LOL the guy who scribbled those wrote "youll be tracing lines all nite"

    Which, is lol because I have a macro and infinite ink. I trace lines because I choose to. It's fun to me. On the flip side, hell be drawing lines all nite and I have an extreme amount of patience.
    I know that the worst thing you can do to a griefer is make him sit and watch as his stupid bullshit gets removed. It's hilarious to me when some fool tries to contest me and he spends over and hour working out some stupid shit just to see it destroyed in an equal or lesser amount of time.


    So keep drawing, I am loving this shit. Your pathetic attempts, and the resulting tears after I wipe you out, are what keep me going. So while you're sitting there watching your ink go up a few hundred points so you can draw something that I will promptly destroy just know that that your misery sustains me.
  • edited February 2011
  • GrinchGrinch Regular
    edited February 2011
    Been touching things up since last night. There is a chance that it could be completed today.
  • edited February 2011
    We are sooo close.
  • edited February 2011
    BUMP. We need drawers badly. We're so close to victory but the vandalism is starting to take it's toll.
  • thewandererthewanderer Regular
    edited February 2011
    BUMP. We need drawers badly. We're so close to victory but the vandalism is starting to take it's toll.

    What should I help with?
  • DysgraphiaDysgraphia Locked
    edited February 2011
    I'm bored. Too lazy to open up a tab. Post screenie of progress? >.>
    Epic face nuked.
  • edited February 2011
    Dysgraphia wrote: »
    I'm bored. Too lazy to open up a tab. Post screenie of progress? >.>
    Epic face nuked.

    Don't need to screenshot or leave the site to see the current status of the ball anymore. First post of this thread has a live image of drawball. (at the bottom of the post)
  • skunkskunk Regular
    edited February 2011
    Damn that's looking good.
  • jamie madroxjamie madrox Sith Lord
    edited February 2011
    not sure what that white and blue line cutting through everything was, but I fixed it.
  • Gary OakGary Oak Regular
    edited February 2011
    Just spent +9000%
  • edited February 2011
    Thanks for the help guys. We're so close to victory right now it's out of control. I never thought we'd make it this far. If you guys have time be sure to log in daily and help out.
  • Blackoutx86Blackoutx86 New Arrival
    edited February 2011
    not sure what that white and blue line cutting through everything was, but I fixed it.

    As near as I can tell somewhere in Finland there is a class of special education students whos teacher just puts them on PC's all day while she does her nails and talks on the phone.
    So they just draw and drool all day long. They are the perfect soldiers. They don't even know what defeat is.
  • blindbatblindbat Regular
    edited February 2011
    Thanks for the help guys. We're so close to victory right now it's out of control. I never thought we'd make it this far. If you guys have time be sure to log in daily and help out.

    we should inform totse2 and zoklet to lend us a hand. they'll probably join more now since we're almost there.
  • jamie madroxjamie madrox Sith Lord
    edited February 2011
  • jamie madroxjamie madrox Sith Lord
    edited February 2011
  • edited February 2011
    blindbat wrote: »
    we should inform totse2 and zoklet to lend us a hand. they'll probably join more now since we're almost there.

    Way ahead of you.
  • fr0st_Bytefr0st_Byte Sumpin' c00L
    edited February 2011
    Dropped my 9000+ filling in those goddamn golden lines covering the outline of the 'T'.
  • GrinchGrinch Regular
    edited February 2011
    picture5kh.png

    Hit its peak for me around 1:30 a.m.

    The Muslims are starting to attack at the moment though.

    To be honest, I'm going to have to take a break from all this drawball nonsense for awhile after this.
  • Blackoutx86Blackoutx86 New Arrival
    edited February 2011
    Alright guys, we pretty much did it. Mission accomplished. GJ. Keep going if you want, but I'm tired of it.
  • edited February 2011
    As near as I can tell somewhere in Finland there is a class of special education students whos teacher just puts them on PC's all day while she does her nails and talks on the phone.
    So they just draw and drool all day long. They are the perfect soldiers. They don't even know what defeat is.

    lmao :D
  • thewandererthewanderer Regular
    edited February 2011
    Someone put those screencaps on encyclopediadramatica's drawball page!
    I think it's safe to say that we've won finally. Good job everyone.
    I'm done with this drawball thing for a while...we've been fucking around on drawball since January 23rd. I'm taking a break.
  • Blackoutx86Blackoutx86 New Arrival
    edited February 2011
    Here's a new script to play with. I am just gonna copy this over from where I posted it on zoklet.

    Okay, Here is my beta of a typing script. I don't know if it's been done yet, I just know that this is mine and I wanted to do it.

    No name for it, just let's you type shit on drawball. Don't type too fast though, you'll might get disconnected from DB if you do.

    Here are some pics.
    88959000.png
    23527363.png
    I had to use dots because autohotkey is very slow scripting and will not draw small lines consistently.

    All 26 letters of the alphabet are here, plus the period and a spacebar action.

    How to install:

    Download and install Autohotkey basic, if you haven't done so yet.
    http://www.autohotkey.com/download/

    Once that is installed right click anywhere on your desktop, choose "new" and then choose Autohotkey file.
    Alternatively you can make a text file and just change the txt to an AHK.

    Copy and paste the code from below into your new script file.

    Save the script file.

    Double click the script file.

    Now, whenever you type something it will move your mouse, so don't touch any keys until you're read to to write something (will work on a on and off later).


    Here is the code:

    If you have trouble pasting this highlight a little bit of the very top, hold shift, use the bar to scroll all the way down, and then highlight the very last part.
    ;
    ; AutoHotkey Version: 1.x
    ; Language:       English
    ; Platform:       Win9x/NT
    ; Author:         A.N.Other <[email protected]>
    ;
    ; Script Function:
    ;	Template script (you can customize this template by editing "ShellNew\Template.ahk" in your Windowsfolder)
    ; [ 
    
    #NoEnv  ; Recommended for performance and compatibility with future AutoHotkey releases.
    SendMode Input  ; Recommended for new scripts due to its superior speed and reliability.
    SetWorkingDir %A_ScriptDir%  ; Ensures a consistent starting directory.
    
    
    a::
    MouseClick, Left, 0,0,1,100,,R
    MouseClick, Left, 5,-15,1,100,,R
    MouseClick, Left, 5,-15,1,100,,R
    MouseClick, Left, 5,-15,1,100,,R
    MouseClick, Left, 5,-15,1,100,,R
    MouseClick, Left, 5,-15,1,100,,R
    MouseClick, Left, 5,-15,1,100,,R
    MouseClick, Left, 5,15,1,100,,R
    MouseClick, Left, 5,15,1,100,,R
    MouseClick, Left, 5,15,1,100,,R
    MouseClick, Left, 5,15,1,100,,R
    MouseClick, Left, 5,15,1,100,,R
    MouseClick, Left, 5,15,1,100,,R
    MouseClick, Left, -30,-35,1,100,,R
    MouseMove, 55, 35 [,100, R]
    Return
    
    b::
    MouseClick, Left, 0,0,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 15,0,1,100,,R
    MouseClick, Left, 15,15,1,100,,R
    MouseClick, Left, 0,15,1,100,,R
    MouseClick, Left, -15,15,1,100,,R
    MouseClick, Left, 15,15,1,100,,R
    MouseClick, Left, 0,15,1,100,,R
    MouseClick, Left, -15,15,1,100,,R
    MouseMove, 40, 0 [,100, R]
    Return
    
    c::
    MouseClick, Left, 30,0,1,100,,R
    MouseClick, Left, -15,-15,1,100,,R
    MouseClick, Left, -15,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 15,-15,1,100,,R
    MouseClick, Left, 15,-15,1,100,,R
    MouseMove, 35, 90 [,100, R]
    Return
    
    d::
    MouseClick, Left, 0,0,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 15,0,1,100,,R
    MouseClick, Left, 15,15,1,100,,R
    MouseClick, Left, 0,15,1,100,,R
    MouseClick, Left, 0,15,1,100,,R
    MouseClick, Left, 0,15,1,100,,R
    MouseClick, Left, 0,15,1,100,,R
    MouseClick, Left, -15,15,1,100,,R
    MouseMove, 50, 0 [,100, R]
    Return
    
    e::
    MouseClick, Left, 0,0,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 15,0,1,100,,R
    MouseClick, Left, 15,0,1,100,,R
    MouseMove, -30, 45 [,100, R]
    MouseClick, Left, 15,0,1,100,,R
    MouseClick, Left, 15,0,1,100,,R
    MouseMove, -30, 45 [,100, R]
    MouseClick, Left, 15,0,1,100,,R
    MouseClick, Left, 15,0,1,100,,R
    MouseMove, 25, 0 [,100, R]
    Return
    
    f::
    MouseClick, Left, 0,0,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 15,0,1,100,,R
    MouseClick, Left, 15,0,1,100,,R
    MouseMove, -30, 45 [,100, R]
    MouseClick, Left, 15,0,1,100,,R
    MouseClick, Left, 15,0,1,100,,R
    MouseMove, -30, 45 [,100, R]
    MouseMove, 55, 0 [,100, R]
    Return
    
    g::
    MouseClick, Left, 30,0,1,100,,R
    MouseClick, Left, -15,-15,1,100,,R
    MouseClick, Left, -15,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 15,-15,1,100,,R
    MouseClick, Left, 15,-15,1,100,,R
    MouseClick, Left, 15,15,1,100,,R
    MouseMove, -15, 30 [,100, R]
    MouseClick, Left, 0,0,1,100,,R
    MouseClick, Left, 15,0,1,100,,R
    MouseClick, Left, 15,0,1,100,,R
    MouseClick, Left, -15,15,1,100,,R
    MouseClick, Left, 0,15,1,100,,R
    MouseMove, 45, 15 [,100, R]
    Return
    
    h::
    MouseClick, Left, 0,0,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseMove, 0, 45 [,100, R]
    MouseClick, Left, 15,0,1,100,,R
    MouseClick, Left, 15,0,1,100,,R
    MouseMove, 15, -60 [,100, R]
    MouseClick, Left, 0,15,1,100,,R
    MouseClick, Left, 0,15,1,100,,R
    MouseClick, Left, 0,15,1,100,,R
    MouseClick, Left, 0,15,1,100,,R
    MouseClick, Left, 0,15,1,100,,R
    MouseClick, Left, 0,15,1,100,,R
    MouseClick, Left, 0,15,1,100,,R'
    MouseMove, 25, 0 [,100, R]
    Return
    
    i::
    MouseClick, Left, 0,0,1,100,,R
    MouseClick, Left, 15,0,1,100,,R
    MouseClick, Left, 15,0,1,100,,R
    MouseClick, Left, -15,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, -15,-15,1,100,,R
    MouseClick, Left, 15,0,1,100,,R
    MouseClick, Left, 15,0,1,100,,R
    MouseMove, 25, 90 [,100, R]
    Return
    
    j::
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 15,30,1,100,,R
    MouseClick, Left, 15,0,1,100,,R
    MouseClick, Left, 15,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseMove, 25, 90 [,100, R]
    Return
    
    k::
    MouseClick, Left, 0,0,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseMove, 15, 45 [,100, R]
    MouseClick, Left, 0,0,1,100,,R
    MouseClick, Left, 10,-15,1,100,,R
    MouseClick, Left, 10,-15,1,100,,R
    MouseClick, Left, 10,-15,1,100,,R
    MouseMove,-30, 45 [,100, R]
    MouseClick, Left, 10,15,1,100,,R
    MouseClick, Left, 10,15,1,100,,R
    MouseClick, Left, 10,15,1,100,,R
    MouseMove, 25, 0 [,100, R]
    Return
    
    l::
    MouseClick, Left, 0,0,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseMove, 0, 90 [,100, R]
    MouseClick, Left, 15,0,1,100,,R
    MouseClick, Left, 15,0,1,100,,R
    MouseClick, Left, 15,0,1,100,,R
    MouseMove, 25, 0 [,100, R]
    Return
    
    m::
    MouseClick, Left, 0,0,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 10,15,1,100,,R
    MouseClick, Left, 10,15,1,100,,R
    MouseClick, Left, 10,15,1,100,,R
    MouseClick, Left, 10,-15,1,100,,R
    MouseClick, Left, 10,-15,1,100,,R
    MouseClick, Left, 10,-15,1,100,,R
    MouseClick, Left, 0,15,1,100,,R
    MouseClick, Left, 0,15,1,100,,R
    MouseClick, Left, 0,15,1,100,,R
    MouseClick, Left, 0,15,1,100,,R
    MouseClick, Left, 0,15,1,100,,R
    MouseClick, Left, 0,15,1,100,,R
    MouseMove, 30, 0 [,100, R]
    Return
    
    n::
    MouseClick, Left, 0,0,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 10,15,1,100,,R
    MouseClick, Left, 10,15,1,100,,R
    MouseClick, Left, 10,15,1,100,,R
    MouseClick, Left, 10,15,1,100,,R
    MouseClick, Left, 10,15,1,100,,R
    MouseClick, Left, 10,15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseMove, 30, 90 [,100, R]
    Return
    
    o::
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 15,-15,1,100,,R
    MouseClick, Left, 15,0,1,100,,R
    MouseClick, Left, 15,15,1,100,,R
    MouseClick, Left, 0,15,1,100,,R
    MouseClick, Left, 0,15,1,100,,R
    MouseClick, Left, 0,15,1,100,,R
    MouseClick, Left, 0,15,1,100,,R
    MouseClick, Left, -15,15,1,100,,R
    MouseClick, Left, -15,0,1,100,,R
    MouseMove, 60, 0 [,100, R]
    Return
    
    p::
    MouseClick, Left, 0,0,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 15,0,1,100,,R
    MouseClick, Left, 15,15,1,100,,R
    MouseClick, Left, 0,15,1,100,,R
    MouseClick, Left, -15,15,1,100,,R
    MouseMove, 40, 45 [,100, R]
    Return
    
    q::
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 15,-15,1,100,,R
    MouseClick, Left, 15,0,1,100,,R
    MouseClick, Left, 15,15,1,100,,R
    MouseClick, Left, 0,15,1,100,,R
    MouseClick, Left, 0,15,1,100,,R
    MouseClick, Left, 0,15,1,100,,R
    MouseClick, Left, 0,15,1,100,,R
    MouseClick, Left, -15,15,1,100,,R
    MouseClick, Left, -15,0,1,100,,R
    MouseClick, Left, 15,-30,1,100,,R
    MouseClick, Left, 25,25,1,100,,R
    MouseMove, 25, 5 [,100, R]
    Return
    
    r::
    MouseClick, Left, 0,0,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 15,0,1,100,,R
    MouseClick, Left, 15,15,1,100,,R
    MouseClick, Left, 0,15,1,100,,R
    MouseClick, Left, -15,15,1,100,,R
    MouseClick, Left, 15,15,1,100,,R
    MouseClick, Left, 0,15,1,100,,R
    MouseClick, Left, 0,15,1,100,,R
    MouseMove, 25, 0 [,100, R]
    Return
    
    s::
    MouseClick, Left, 0,0,1,100,,R
    MouseClick, Left, 15,0,1,100,,R
    MouseClick, Left, 15,0,1,100,,R
    MouseClick, Left, 15,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, -15,-15,1,100,,R
    MouseClick, Left, -15,0,1,100,,R
    MouseClick, Left, -15,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 15,-15,1,100,,R
    MouseClick, Left, 15,0,1,100,,R
    MouseClick, Left, 15,0,1,100,,R
    MouseMove, 25, 90 [,100, R]
    Return
    
    t::
    MouseMove, 30, 0 [,100, R]
    MouseClick, Left, 0,0,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, -30,0,1,100,,R
    MouseClick, Left, 15,0,1,100,,R
    MouseClick, Left, 15,0,1,100,,R
    MouseClick, Left, 15,0,1,100,,R
    MouseClick, Left, 15,0,1,100,,R
    MouseMove, 25, 90 [,100, R]
    Return
    
    u::
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 15,90,1,100,,R
    MouseClick, Left, 15,0,1,100,,R
    MouseClick, Left, 15,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseMove, 25, 90 [,100, R]
    Return
    
    v::
    MouseClick, Left, 15,-90,1,100,,R
    MouseClick, Left, 5,15,1,100,,R
    MouseClick, Left, 5,15,1,100,,R
    MouseClick, Left, 5,15,1,100,,R
    MouseClick, Left, 5,15,1,100,,R
    MouseClick, Left, 5,15,1,100,,R
    MouseClick, Left, 5,15,1,100,,R
    MouseClick, Left, 5,-15,1,100,,R
    MouseClick, Left, 5,-15,1,100,,R
    MouseClick, Left, 5,-15,1,100,,R
    MouseClick, Left, 5,-15,1,100,,R
    MouseClick, Left, 5,-15,1,100,,R
    MouseClick, Left, 5,-15,1,100,,R
    MouseMove, 25, 90 [,100, R]
    Return
    
    w::
    MouseClick, Left, 0,-90,1,100,,R
    MouseClick, Left, 5,15,1,100,,R
    MouseClick, Left, 5,15,1,100,,R
    MouseClick, Left, 5,15,1,100,,R
    MouseClick, Left, 5,15,1,100,,R
    MouseClick, Left, 5,15,1,100,,R
    MouseClick, Left, 5,15,1,100,,R
    MouseClick, Left, 5,-15,1,100,,R
    MouseClick, Left, 5,-15,1,100,,R
    MouseClick, Left, 5,-15,1,100,,R
    MouseClick, Left, 5,-15,1,100,,R
    MouseClick, Left, 5,-15,1,100,,R
    MouseClick, Left, 5,-15,1,100,,R
    MouseClick, Left, 5,15,1,100,,R
    MouseClick, Left, 5,15,1,100,,R
    MouseClick, Left, 5,15,1,100,,R
    MouseClick, Left, 5,15,1,100,,R
    MouseClick, Left, 5,15,1,100,,R
    MouseClick, Left, 5,15,1,100,,R
    MouseClick, Left, 5,-15,1,100,,R
    MouseClick, Left, 5,-15,1,100,,R
    MouseClick, Left, 5,-15,1,100,,R
    MouseClick, Left, 5,-15,1,100,,R
    MouseClick, Left, 5,-15,1,100,,R
    MouseClick, Left, 5,-15,1,100,,R
    MouseMove, 25, 90 [,100, R]
    Return
    
    x::
    MouseClick, Left, 0,-90,1,100,,R
    MouseClick, Left, 0,0,1,100,,R
    MouseClick, Left, 10,15,1,100,,R
    MouseClick, Left, 10,15,1,100,,R
    MouseClick, Left, 10,15,1,100,,R
    MouseClick, Left, 10,15,1,100,,R
    MouseClick, Left, 10,15,1,100,,R
    MouseClick, Left, 10,15,1,100,,R
    MouseClick, Left, 0,0,1,100,,R
    MouseClick, Left, -60,0,1,100,,R
    MouseClick, Left, 10,-15,1,100,,R
    MouseClick, Left, 10,-15,1,100,,R
    MouseClick, Left, 10,-15,1,100,,R
    MouseClick, Left, 10,-15,1,100,,R
    MouseClick, Left, 10,-15,1,100,,R
    MouseClick, Left, 10,-15,1,100,,R
    MouseMove, 25, 90 [,100, R]
    Return
    
    Y::
    MouseMove, 30, 0 [,100, R]
    MouseClick, Left, 0,0,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, 0,-15,1,100,,R
    MouseClick, Left, -30,-30,1,100,,R
    MouseClick, Left, 15,15,1,100,,R
    MouseClick, Left, 30,0,1,100,,R
    MouseClick, Left, 15,-15,1,100,,R
    MouseMove, 25, 90 [,100, R]
    Return
    
    z::
    MouseClick, Left, 0,-90,1,100,,R
    MouseClick, Left, 15,0,1,100,,R
    MouseClick, Left, 15,0,1,100,,R
    MouseClick, Left, 15,0,1,100,,R
    MouseClick, Left, 15,0,1,100,,R
    MouseClick, Left, -10,15,1,100,,R
    MouseClick, Left, -10,15,1,100,,R
    MouseClick, Left, -10,15,1,100,,R
    MouseClick, Left, -10,15,1,100,,R
    MouseClick, Left, -10,15,1,100,,R
    MouseClick, Left, -10,15,1,100,,R
    MouseClick, Left, 15,0,1,100,,R
    MouseClick, Left, 15,0,1,100,,R
    MouseClick, Left, 15,0,1,100,,R
    MouseClick, Left, 15,0,1,100,,R
    MouseMove, 25, 0 [,100, R]
    Return
    
    space::
    MouseMove, 75, 0 [,100, R]
    Return
    
    .::
    MouseClick, Left, 0,0,1,100,,R
    MouseMove, 25, 0 [,100, R
    Return
    

    Fixed problem with X, V, etc.
  • DysgraphiaDysgraphia Locked
    edited February 2011
    Where is the thanks button? :mad:

    Awesome!!!!
  • Blackoutx86Blackoutx86 New Arrival
    edited February 2011
    Fixed an issue with the V, so if you're using it already just recopy and paste it to fix it.

    Also at the very bottom you'll see "Space" and the number 75. If you want the space to be smaller try 50 or 25 (most letters are about 25 apart)

    Also, I know about hte X, and I am working on it.
  • edited February 2011
    Here's a new script to play with.

    Really cool script, thanks!
  • Blackoutx86Blackoutx86 New Arrival
    edited February 2011
    New Keyboard Script. Consider it a Beta version 2.

    26172317.png

    Thanks to Lanny for the information that makes the drawn letters possible (as opposed to the dots of the last script)

    The Letters are also smaller now, making it more useful.
    You must hold shift because there will be lower case letters, and all that exists now is capital letters.

    The arrow keys move your mouse around, the shift + arrow keys move it further.

    The Tab and Backspace move your mouse left and right pretty far.

    The Enter key Goes down to a new line, but doesn't return the carriage to the left, use the backspace and arrow keys for that (this may change to do at least a semi carriage return later one)

    Period and comma work.

    How to install:

    Download and install Autohotkey basic, if you haven't done so yet.
    http://www.autohotkey.com/download/

    Once that is installed right click anywhere on your desktop, choose "new" and then choose Autohotkey file.
    Alternatively you can make a text file and just change the txt to an AHK.

    Copy and paste the code from below into your new script file.

    ****MAKE SURE YOU COPY OVER (OR REMOVE) THE TEXT THAT IS IN THE NEW FILE WHEN YOU FIRST OPEN IT.
    ****IF YOU LEAVE IT IN THE SCRIPT WILL NOT WORK RIGHT.

    Save the script file.

    Double click the script file.

    Here is the code:

    If you have trouble pasting this highlight a little bit of the very top, hold shift, use the bar to scroll all the way down, and then highlight the very last part.

    ;	Drawball Keyboard Script
    ;	Created By: Blackoutx86
    ;	2/19/2011
    ;
    ;	This script, once activated, will draw your keystrokes to drawballs screen.
    ;
    ;
    ;
    ;
    ;
    ;
    #NoEnv  
    
    +a::
    MouseClickDrag, L, 0, 45, 15, -45 [, 2, R]
    MouseClickDrag, L, 0, 0, 15, 45 [, 2, R]
    MouseClickDrag, L, -20, -20, 10, 0 [, 2, R]
    MouseMove, 25, -25 [, 2, R]
    Return
    
    +b::
    MouseClickDrag, L, 0, 0, 0, 45 [, 2, R]
    MouseClickDrag, L, 0, 0, 15, 0 [, 2, R]
    MouseClickDrag, L, 0, 0, 10, -7 [, 2, R]
    MouseClickDrag, L, 0, 0, 0, -9 [, 2, R]
    MouseClickDrag, L, 0, 0, -10, -7 [, 2, R]
    MouseClickDrag, L, 0, 0, -15, 0  [, 2, R]
    MouseClickDrag, L, 0, 0, 10, 0 [, 2, R]
    MouseClickDrag, L, 0, 0, 10, -7 [, 2, R]
    MouseClickDrag, L, 0, 0, 0, -9 [, 2, R]
    MouseClickDrag, L, 0, 0, -10, -7 [, 2, R]
    MouseClickDrag, L, 0, 0, -10, 0  [, 2, R]
    MouseMove, 40, 0 [, 2, R]
    Return
    
    +c::
    MouseClickDrag, L, 25, 0, -15, 0 [, 2, R]
    MouseClickDrag, L, 0, 0, -10, 15 [, 2, R]
    MouseClickDrag, L, 0, 0, 0, 14 [, 2, R]
    MouseClickDrag, L, 0, 0, 10, 15 [, 2, R]
    MouseClickDrag, L, 0, 0, 15, 0 [, 2, R]
    MouseMove, 20, -45 [, 2, R]
    Return
    
    +d::
    MouseClickDrag, L, 0, 0, 0, 45 [, 2, R]
    MouseClickDrag, L, 0, 0, 15, 0 [, 2, R]
    MouseClickDrag, L, 0, 0, 10, -15 [, 2, R]
    MouseClickDrag, L, 0, 0, 0, -15 [, 2, R]
    MouseClickDrag, L, 0, 0, -10, -15 [, 2, R]
    MouseClickDrag, L, 0, 0, -15, 0 [, 2, R]
    MouseMove, 40, 0 [, 2, R]
    Return
    
    +e::
    MouseClickDrag, L, 0, 0, 0, 45 [, 2, R]
    MouseClickDrag, L, 0, 0, 20, 0 [, 2, R]
    MouseClickDrag, L, -20, -23, 20, 0 [, 2, R]
    MouseClickDrag, L, -20, -22, 20, 0 [, 2, R]
    MouseMove, 15, 0 [, 2, R]
    Return
    
    +f::
    MouseClickDrag, L, 0, 0, 0, 45 [, 2, R]
    MouseClickDrag, L, 0, -25, 20, 0 [, 2, R]
    MouseClickDrag, L, -20, -20, 20, 0 [, 2, R]
    MouseMove, 15, 0 [, 2, R]
    Return
    
    +g::
    MouseClickDrag, L, 30, 0, -20, -0 [, 2, R]
    MouseClickDrag, L, 0, 0, -10, 15 [, 2, R]
    MouseClickDrag, L, 0, 0, 0, 14 [, 2, R]
    MouseClickDrag, L, 0, 0, 10, 15 [, 2, R]
    MouseClickDrag, L, 0, 0, 15, 0 [, 2, R]
    MouseClickDrag, L, 0, 0, 10, -15 [, 2, R]
    MouseClickDrag, L, 0, 0, -15, 0 [, 2, R]
    MouseClickDrag, L, 15, 0, 0, 15 [, 2, R]
    MouseMove, 15, -45 [, 2, R]
    Return
    
    +h::
    MouseClickDrag, L, 0, 0, 0, 45 [, 2, R]
    MouseClickDrag, L, 0, -23, 25, 0 [, 2, R]
    MouseClickDrag, L, 0, 23, 0, -45 [, 2, R]
    MouseMove, 15, 0 [, 2, R]
    Return
    
    +i::
    MouseClickDrag, L, 0, 0, 30, 0 [, 2, R]
    MouseClickDrag, L, -15, 0, 0, 45 [, 2, R]
    MouseClickDrag, L, -15, 0, 30, 0 [, 2, R]
    MouseMove, 15, -45 [, 2, R]
    Return
    
    +j::
    MouseClickDrag, L, 30, 0, 0, 30 [, 2, R]
    MouseClickDrag, L, 0, 0, -5, 15 [, 2, R]
    MouseClickDrag, L, 0, 0, -15, 0 [, 2, R]
    MouseClickDrag, L, 0, 0, -5, -15 [, 2, R]
    MouseMove, 40, -30 [, 2, R]
    Return
    
    +k::
    MouseClickDrag, L, 0, 0, 0, 45 [, 2, R]
    MouseClickDrag, L, 0, -23, 18, -22 [, 2, R]
    MouseClickDrag, L, -12, 23, 18, 22 [, 2, R]
    MouseMove, 15, -45 [, 2, R]
    Return
    
    +l::
    MouseClickDrag, L, 0, 0, 0, 45 [, 2, R]
    MouseClickDrag, L, 0, 0, 20, 0 [, 2, R]
    MouseMove, 15, -45 [, 2, R]
    Return
    
    +m::
    MouseClickDrag, L, 0, 0, 0, 45 [, 2, R]
    MouseClickDrag, L, 0, -45, 15, 20 [, 2, R]
    MouseClickDrag, L, 0, 0, 15, -20 [, 2, R]
    MouseClickDrag, L, 0, 0, 0, 45 [, 2, R]
    MouseMove, 15, -45 [, 2, R]
    Return
    
    +n::
    MouseClickDrag, L, 0, 0, 0, 45 [, 2, R]
    MouseClickDrag, L, 0, -45, 25, 45 [, 2, R]
    MouseClickDrag, L, 0, 0, 0, -45 [, 2, R]
    MouseMove, 15, 0 [, 2, R]
    Return
    
    +o::
    MouseClickDrag, L, 25, 0, -15, 0 [, 2, R]
    MouseClickDrag, L, 0, 0, -10, 15 [, 2, R]
    MouseClickDrag, L, 0, 0, 0, 14 [, 2, R]
    MouseClickDrag, L, 0, 0, 10, 15 [, 2, R]
    MouseClickDrag, L, 0, 0, 15, 0 [, 2, R]
    MouseClickDrag, L, 0, 0, 10, -15 [, 2, R]
    MouseClickDrag, L, 0, 0, 0, -14 [, 2, R]
    MouseClickDrag, L, 0, 0, -10, -15 [, 2, R]
    MouseMove, 25, 0 [, 2, R]
    Return
    
    +p::
    MouseClickDrag, L, 0, 0, 0, 45 [, 2, R]
    MouseClickDrag, L, 0, -25, 15, 0 [, 2, R]
    MouseClickDrag, L, 0, 0, 10, -7 [, 2, R]
    MouseClickDrag, L, 0, 0, 0, -9 [, 2, R]
    MouseClickDrag, L, 0, 0, -10, -7 [, 2, R]
    MouseClickDrag, L, 0, 0, -15, 0  [, 2, R]
    MouseMove, 35, 0 [, 2, R]
    Return
    
    +q::
    MouseClickDrag, L, 25, 0, -15, 0 [, 2, R]
    MouseClickDrag, L, 0, 0, -10, 15 [, 2, R]
    MouseClickDrag, L, 0, 0, 0, 14 [, 2, R]
    MouseClickDrag, L, 0, 0, 10, 15 [, 2, R]
    MouseClickDrag, L, 0, 0, 15, 0 [, 2, R]
    MouseClickDrag, L, 0, 0, 10, -15 [, 2, R]
    MouseClickDrag, L, 0, 0, 0, -14 [, 2, R]
    MouseClickDrag, L, 0, 0, -10, -15 [, 2, R]
    MouseClickDrag, L, 0, 30, 15, 15 [, 2, R]
    MouseMove, 15, -45 [, 2, R]
    Return
    
    +r::
    MouseClickDrag, L, 0, 0, 0, 45 [, 2, R]
    MouseClickDrag, L, 0, -45, 15, 0 [, 2, R]
    MouseClickDrag, L, 0, 0, 10, 7 [, 2, R]
    MouseClickDrag, L, 0, 0, 0, 9 [, 2, R]
    MouseClickDrag, L, 0, 0, -10, 7 [, 2, R]
    MouseClickDrag, L, 0, 0, -15, 0 [, 2, R]
    MouseClickDrag, L, 10, 0, 15, 20 [, 2, R]
    MouseMove, 15, -45 [, 2, R]
    Return
    
    +s::
    MouseClickDrag, L, 0, 45, 15, 0 [, 2, R]
    MouseClickDrag, L, 0, 0, 10, -7 [, 2, R]
    MouseClickDrag, L, 0, 0, 0, -9 [, 2, R]
    MouseClickDrag, L, 0, 0, -10, -7 [, 2, R]
    MouseClickDrag, L, 0, 0, -5, 0 [, 2, R]
    MouseClickDrag, L, 0, 0, -10, -7 [, 2, R]
    MouseClickDrag, L, 0, 0, 0, -9 [, 2, R]
    MouseClickDrag, L, 0, 0, 10, -7 [, 2, R]
    MouseClickDrag, L, 0, 0, 15, 0 [, 2, R]
    MouseMove, 15, 0 [, 2, R]
    Return
    
    +t::
    MouseClickDrag, L, 0, 0, 30, 0 [, 2, R]
    MouseClickDrag, L, -15, 0, 0, 45 [, 2, R]
    MouseMove, 25, -45 [, 2, R]
    Return
    
    +u::
    MouseClickDrag, L, 0, 0, 0, 30 [, 2, R]
    MouseClickDrag, L, 0, 0, 5, 15 [, 2, R]
    MouseClickDrag, L, 0, 0, 15, 0 [, 2, R]
    MouseClickDrag, L, 0, 0, 5, -15 [, 2, R]
    MouseClickDrag, L, 0, 0, 0, -30 [, 2, R]
    MouseMove, 15, 0 [, 2, R]
    Return
    
    +v::
    MouseClickDrag, L, 0, 0, 15, 45 [, 2, R]
    MouseClickDrag, L, 0, 0, 15, -45 [, 2, R]
    MouseMove, 15, 0 [, 2, R]
    Return
    
    +w::
    MouseClickDrag, L, 0, 0, 0, 45 [, 2, R]
    MouseClickDrag, L, 0, 0, 15, -20 [, 2, R]
    MouseClickDrag, L, 0, 0, 15, 20 [, 2, R]
    MouseClickDrag, L, 0, 0, 0, -45 [, 2, R]
    MouseMove, 15, 0 [, 2, R]
    Return
    
    
    +x::
    MouseClickDrag, L, 0, 0, 25, 45 [, 2, R]
    MouseClickDrag, L, -25, 0, 25, -45 [, 2, R]
    MouseMove, 15, 0 [, 2, R]
    Return
    
    +y::
    MouseClickDrag, L, 15, 45, 0, -30 [, 2, R]
    MouseClickDrag, L, 0, 0, -15, -15 [, 2, R]
    MouseClickDrag, L, 15, 15, 15, -15 [, 2, R]
    MouseMove, 15, 0 [, 2, R]
    Return
    
    +z::
    MouseClickDrag, L, 0, 0, 25, 0 [, 2, R]
    MouseClickDrag, L, 0, 0, -25, 45 [, 2, R]
    MouseClickDrag, L, 0, 0, 25, 0 [, 2, R]
    MouseMove, 15, -45 [, 2, R]
    Return
    
    ,::
    MouseMove, 0, 45 [, 2, R]
    MouseClickDrag, L, 0, 0, 0 , 10 [, 2, R]
    MouseClickDrag, L, 0, 0, -10 , 10 [, 2, R]
    MouseMove, 30, -65 [, 2, R]
    Return
    
    .::
    MouseMove, 0, 45 [, 2, R]
    MouseClick,L, 0, 0, 1, 2, , R
    MouseMove, 20, -45 [, 2, R]
    Return
    
    
    space::
    MouseMove, 35, 0 [, 2, R]
    Return
    
    +space::
    MouseMove, 35, 0 [, 2, R]
    Return
    
    enter::
    MouseMove, 0, 60 [, 2, R]
    Return
    
    +enter::
    MouseMove, 0, 60 [, 2, R]
    Return
    
    backspace::
    MouseMove, -150, 0 [, 2, R]
    Return
    
    +backspace::
    MouseMove, -150, 0 [, 2, R]
    Return
    
    tab::
    MouseMove, 150, 0 [, 2, R]
    Return
    
    +tab::
    MouseMove, 150, 0 [, 2, R]
    Return
    
    up::
    MouseMove, 0, -25 [, 2, R]
    Return
    
    left::
    MouseMove, -25, 0 [, 2, R]
    Return
    
    Right::
    MouseMove, 25, 0 [, 2, R]
    Return
    
    Down::
    MouseMove, 0, 25 [, 2, R]
    Return
    
    +up::
    MouseMove, 0, -50 [, 2, R]
    Return
    
    +left::
    MouseMove, -50, 0 [, 2, R]
    Return
    
    +Right::
    MouseMove, 50, 0 [, 2, R]
    Return
    
    +Down::
    MouseMove, 0, 50 [, 2, R]
    Return
    
    
  • edited February 2011
    All 26 letters of the alphabet are here, plus the period and a spacebar action.

    Do you take requests?

    There's still a few things that would make it even more betterer;

    numbers
    hyphen/dash
    parenthesis
    slash

    ^^ I had to write those things by hand when I was doing my cake recipe.

    It could also use:

    colon
    question mark
    exclamation mark
  • DysgraphiaDysgraphia Locked
    edited February 2011
    Bit late there MATE.
  • Blackoutx86Blackoutx86 New Arrival
    edited February 2011
    Do you take requests?

    There's still a few things that would make it even more betterer;

    numbers
    hyphen/dash
    parenthesis
    slash

    ^^ I had to write those things by hand when I was doing my cake recipe.

    It could also use:

    colon
    question mark
    exclamation mark

    Yeah I will have that stuff in the next update.

    Tonight I hope to get lower case letters, numbers,all number shift symbols, and the following symbols.
    :
    ;
    >
    <
    '
    "
    /
    ?
    \
    ~
    [ & ]
    { & }

    and finally, put a carriage return on the enter key. It will just be a rough carriage return meant to get you close to the left side of the ball, but better than just dropping you down.

    It's probably way to optimistic of a goal though. I'll get most of them though.
  • edited February 2011
    This was serious win. When the idea for this second project was put forward I never possibly imagined that you guys would even do half of that. My jaw hit the floor when I saw that you actually did it. :D

    Well done.
  • Darth BeaverDarth Beaver Meine Ehre heißt Treue
    edited February 2011
    I am still waiting to get my replacement laptop back from the vendor. According to the tracking# they received the shipment on Friday. But since today is freaking Presidnets Day I may not see it for a couple of more days.

    If there is still some effort on something or other I will toss in my ink then. If not I may just a use e few of these scripts to fuck with whichever nationalist tards are trying to make a flag.
  • Blackoutx86Blackoutx86 New Arrival
    edited February 2011
    We're talking about doing a Toothlessjoe picture.
    That's this guy:
    image.php?u=3118&dateline=1260659833

    And yes, he is green irl.
  • Blackoutx86Blackoutx86 New Arrival
    edited February 2011
    *If you're having problems with the script giving errors make sure you follow the autohotkey install instructions.
    *The _L version is the wrong version.


    New Keyboard Script. Beta 1.3

    97196103.png

    Small list but lots of changes
    • ctrl + s will toggle hotkeys on and off.
    • All Lowercase and Capitals work.
    • The following special characters ? / . > , < : ;
    • All numbers work and their shift symbols work.
    • Caps Lock works.
    • Holding Shift to get capitals or special keys works.
    • Script speed is controlled by a variable now. It's called speedvar and is located at the top of the script. Try changing the value from 2 to a 1 to see if you can go that fast without being kicked. Remember to save and reload script before changes will take effect.
    • Script has a carriage return variable. -300 is pretty large and can go off the left side of the drawball if you're not careful.
      If you change this just make sure you leave it at a negative number or the carriage will go right.


    How to install:

    Download and install Autohotkey basic version (not the _L version) if you haven't done so yet.

    It's the second download link, not the first link.
    http://www.autohotkey.com/download

    Direct Download Link to the correct version.
    http://www.autohotkey.com/download/AutoHotkeyInstall.exe

    Once that is installed right click anywhere on your desktop, choose "new" and then choose Autohotkey file.
    Alternatively you can make a text file and just change the txt to an AHK.

    Copy and paste the code from below into your new script file.

    ****MAKE SURE YOU COPY OVER (OR REMOVE) THE TEXT THAT IS IN THE NEW FILE WHEN YOU FIRST OPEN IT.
    ****IF YOU LEAVE IT IN THE SCRIPT WILL NOT WORK RIGHT.

    Save the script file.

    Double click the script file.

    Here is the code:

    If you have trouble pasting this highlight a little bit of the very top, hold shift, use the bar to scroll all the way down, and then highlight the very last part.

    ;	Drawball Keyboard Script
    ;	Created By: Blackoutx86
    ;	2/19/2011
    ;
    ;	This script, once activated, will draw your keystrokes to drawballs screen.
    ;
    ;
    ;
    ;
    ;
    #NoEnv  
    
    
    ;Speedvar controls how fast the script runs. 1 is the fastest, 100 is the slowest. Default is 2. 
    
    speedvar = 2
    
    
    ;This changes the distance your cursor travels to the left when you press enter. 
    ;-300 is default, Ensure that the remains a negative number.
    carreturn = -300
    
    ^s::suspend
    
    a::
    +a::
    shiftstate := GetKeyState("shift","P")
    capstate := GetKeyState("Capslock", "T")
    if capstate or shiftstate
    {
    MouseClickDrag, L, 0, 45, 15, -45 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 15, 45 [, speedvar, R]
    MouseClickDrag, L, -20, -20, 10, 0 [, speedvar, R]
    MouseMove, 25, -25 [, speedvar, R]
    }
    else
    {
    MouseClickDrag, L, 15, 25, 0, 25 [, speedvar, R]
    MouseClickDrag, L, 0, -25, -10, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -7, 7 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, 7 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 7, 7 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 10, 0 [, speedvar, R]
    MouseMove, 15, -46 [, speedvar, R]
    }
    Return
    
    
    b::
    +b::
    shiftstate := GetKeyState("shift","P")
    capstate := GetKeyState("Capslock", "T")
    if capstate or shiftstate
    {
    MouseClickDrag, L, 0, 0, 0, 45 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 15, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 10, -7 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, -9 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -10, -7 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -15, 0  [, speedvar, R]
    MouseClickDrag, L, 0, 0, 10, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 10, -7 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, -9 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -10, -7 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -10, 0  [, speedvar, R]
    MouseMove, 40, 0 [, speedvar, R]
    }
    else
    {
    MouseClickDrag, L, 0, 0, 0, 45 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 7, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 10, -7 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, -5 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -10, -7 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -7, 0 [, speedvar, R]
    MouseMove, 30, -26 [, speedvar, R]
    }
    Return
    
    
    c::
    +c::
    shiftstate := GetKeyState("shift","P")
    capstate := GetKeyState("Capslock", "T")
    if capstate or shiftstate
    {
    MouseClickDrag, L, 20, 0, -15, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -10, 15 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, 14 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 10, 15 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 15, 0 [, speedvar, R]
    MouseMove, 15, -45 [, speedvar, R]
    }
    else
    {
    MouseClickDrag, L, 20, 25, -7, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -10, 7 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, 7 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 10, 7 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 7, 0 [, speedvar, R]
    MouseMove, 15, -46 [, speedvar, R]
    }
    Return
    
    
    
    d::
    +d::
    shiftstate := GetKeyState("shift","P")
    capstate := GetKeyState("Capslock", "T")
    if capstate or shiftstate
    {
    MouseClickDrag, L, 0, 0, 0, 45 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 15, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 10, -15 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, -15 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -10, -15 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -15, 0 [, speedvar, R]
    MouseMove, 40, 0 [, speedvar, R]
    }
    else
    {
    MouseClickDrag, L, 15, 0, 0, 45 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -7, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -10, -7 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, -5 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 10, -7 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 7, 0 [, speedvar, R]
    MouseMove, 15, -26 [, speedvar, R]
    }
    Return
    
    
    e::
    +e::
    shiftstate := GetKeyState("shift","P")
    capstate := GetKeyState("Capslock", "T")
    if capstate or shiftstate
    {
    MouseClickDrag, L, 0, 0, 0, 45 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 20, 0 [, speedvar, R]
    MouseClickDrag, L, -20, -23, 20, 0 [, speedvar, R]
    MouseClickDrag, L, -20, -22, 20, 0 [, speedvar, R]
    MouseMove, 15, 0 [, speedvar, R]
    }
    else
    {  
    MouseClickDrag, L, 15, 25, -7, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -7, 7 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, 7 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 7, 5 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 7, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 7, -5 [, speedvar, R]
    MouseClickDrag, L, -7, -14, 7, 7 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -20, 0 [, speedvar, R]
    MouseMove, 35, -32 [, speedvar, R]
    }
    Return
    
    
    f::
    +f::
    shiftstate := GetKeyState("shift","P")
    capstate := GetKeyState("Capslock", "T")
    if capstate or shiftstate
    {
    MouseClickDrag, L, 0, 0, 0, 45 [, speedvar, R]
    MouseClickDrag, L, 0, -25, 20, 0 [, speedvar, R]
    MouseClickDrag, L, -20, -20, 20, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, 0 [, speedvar, R]
    MouseMove, 15, 0 [, speedvar, R]
    }
    else
    {
    MouseClickDrag, L, 5, 45, 0, -35 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 7, -10 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 7, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 7, 10 [, speedvar, R]
    MouseClickDrag, L, -30, 15, 20, 0 [, speedvar, R]
    MouseMove, 20, -25 [, speedvar, R]
    }
    Return
    
    
    g::
    +g::
    shiftstate := GetKeyState("shift","P")
    capstate := GetKeyState("Capslock", "T")
    if capstate or shiftstate
    {
    MouseClickDrag, L, 30, 0, -20, -0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -10, 15 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, 14 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 10, 15 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 15, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 10, -15 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -15, 0 [, speedvar, R]
    MouseClickDrag, L, 15, 0, 0, 15 [, speedvar, R]
    MouseMove, 15, -45 [, speedvar, R]
    }
    else
    {
    MouseClickDrag, L, 15, 25, -7, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -10, 7 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, 7 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 10, 7 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 7, 0 [, speedvar, R]
    MouseClickDrag, L, 0, -17, 0, 30 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -7, 5 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -5, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -9, -3 [, speedvar, R]
    MouseMove, 35, -61 [, speedvar, R]
    }
    Return
    
    
    h::
    +h::
    shiftstate := GetKeyState("shift","P")
    capstate := GetKeyState("Capslock", "T")
    if capstate or shiftstate
    {
    MouseClickDrag, L, 0, 0, 0, 45 [, speedvar, R]
    MouseClickDrag, L, 0, -23, 25, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 23, 0, -45 [, speedvar, R]
    MouseMove, 15, 0 [, speedvar, R]
    }
    else
    {
    MouseClickDrag, L, 0, 0, 0, 45 [, speedvar, R]
    MouseClickDrag, L, 0, -20, 5, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 7, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 5, 7 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, 13 [, speedvar, R]
    MouseMove, 15, -45 [, speedvar, R]
    }
    Return
    
    
    i::
    +i::
    shiftstate := GetKeyState("shift","P")
    capstate := GetKeyState("Capslock", "T")
    if capstate or shiftstate
    {
    MouseClickDrag, L, 0, 0, 30, 0 [, speedvar, R]
    MouseClickDrag, L, -15, 0, 0, 45 [, speedvar, R]
    MouseClickDrag, L, -15, 0, 30, 0 [, speedvar, R]
    MouseMove, 10, -45 [, speedvar, R]
    }
    else
    {
    MouseMove, 0, 10 [, speedvar, R]
    MouseClick,L, 0, 0 [,1, speedvar, , R]
    MouseClickDrag, L, 0, 15, 0, 20 [, speedvar, R]
    MouseMove, 15, -45 [, speedvar, R]
    }
    Return
    
    
    j::
    +j::
    shiftstate := GetKeyState("shift","P")
    capstate := GetKeyState("Capslock", "T")
    if capstate or shiftstate
    {
    MouseClickDrag, L, 30, 0, 0, 30 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -5, 15 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -15, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -5, -15 [, speedvar, R]
    MouseMove, 40, -30 [, speedvar, R]
    }
    else
    {
    MouseMove, 0, 10 [, speedvar, R]
    MouseClick,L, 0, 0 [,1, speedvar, , R]
    MouseClickDrag, L, 0, 15, 0, 30 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -7, 5 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -5, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -9, -3 [, speedvar, R]
    MouseMove, 36, -57 [, speedvar, R]
    }
    Return
    
    
    k::
    +k::
    shiftstate := GetKeyState("shift","P")
    capstate := GetKeyState("Capslock", "T")
    if capstate or shiftstate
    {
    MouseClickDrag, L, 0, 0, 0, 45 [, speedvar, R]
    MouseClickDrag, L, 0, -23, 18, -22 [, speedvar, R]
    MouseClickDrag, L, -12, 23, 18, 22 [, speedvar, R]
    MouseMove, 15, -45 [, speedvar, R]
    }
    else
    {
    MouseClickDrag, L, 0, 0, 0, 47 [, speedvar, R]
    MouseClickDrag, L, 0,-12, 15, -10 [, speedvar, R]
    MouseClickDrag, L, -10, 10, 15, 10 [, speedvar, R]
    MouseMove, 15, -45 [, speedvar, R]
    }
    Return
    
    
    l::
    +l::
    shiftstate := GetKeyState("shift","P")
    capstate := GetKeyState("Capslock", "T")
    if capstate or shiftstate
    {
    MouseClickDrag, L, 0, 0, 0, 45 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 20, 0 [, speedvar, R]
    MouseMove, 15, -45 [, speedvar, R]
    }
    else
    {
    MouseClickDrag, L, 0, 0, 5, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, 45 [, speedvar, R]
    MouseMove, 15, -45 [, speedvar, R]
    }
    Return
    
    
    m::
    +m::
    shiftstate := GetKeyState("shift","P")
    capstate := GetKeyState("Capslock", "T")
    if capstate or shiftstate
    {
    MouseClickDrag, L, 0, 0, 0, 45 [, speedvar, R]
    MouseClickDrag, L, 0, -45, 15, 20 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 15, -20 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, 45 [, speedvar, R]
    MouseMove, 15, -45 [, speedvar, R]
    }
    else
    {
    MouseClickDrag, L, 0, 25, 0, 20 [, speedvar, R]
    MouseClickDrag, L, 0, -15, 5, -5 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 5, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 5, 5 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, 10 [, speedvar, R]
    MouseClickDrag, L, 0, -10, 5, -5 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 5, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 5, 5 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, 15 [, speedvar, R]
    MouseMove, 15, -45 [, speedvar, R]
    }
    Return
    
    
    n::
    +n::
    shiftstate := GetKeyState("shift","P")
    capstate := GetKeyState("Capslock", "T")
    if capstate or shiftstate
    {
    MouseClickDrag, L, 0, 0, 0, 45 [, speedvar, R]
    MouseClickDrag, L, 0, -45, 25, 45 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, -45 [, speedvar, R]
    MouseMove, 15, 0 [, speedvar, R]
    }
    else
    {
    MouseClickDrag, L, 0, 25, 0, 20 [, speedvar, R]
    MouseClickDrag, L, 0, -15, 5, -5 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 5, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 5, 5 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, 15 [, speedvar, R]
    MouseMove, 15, -45 [, speedvar, R]
    }
    Return
    
    
    o::
    +o::
    shiftstate := GetKeyState("shift","P")
    capstate := GetKeyState("Capslock", "T")
    if capstate or shiftstate
    {
    MouseClickDrag, L, 25, 0, -15, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -10, 15 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, 14 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 10, 15 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 15, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 10, -15 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, -14 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -10, -15 [, speedvar, R]
    MouseMove, 25, 0 [, speedvar, R]
    }
    else
    {
    MouseClickDrag, L, 15, 26, -10, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -5, 5 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, 10 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 5, 5 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 10, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 5, -5 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, -10 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -5, -5 [, speedvar, R]
    MouseMove, 20, -26 [, speedvar, R]
    }
    Return
    
    
    p::
    +p::
    shiftstate := GetKeyState("shift","P")
    capstate := GetKeyState("Capslock", "T")
    if capstate or shiftstate
    {
    MouseClickDrag, L, 0, 0, 0, 45 [, speedvar, R]
    MouseClickDrag, L, 0, -25, 15, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 10, -7 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, -9 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -10, -7 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -15, 0  [, speedvar, R]
    MouseMove, 35, 3 [, speedvar, R]
    }
    else
    {
    MouseClickDrag, L, 0, 25, 0, 40 [, speedvar, R]
    MouseClickDrag, L, 0, -22, 8, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 8, -5 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, -7 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -8, -5 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -8, 0 [, speedvar, R]
    MouseMove, 30, -26 [, speedvar, R]
    }
    Return
    
    
    q::
    +q::
    shiftstate := GetKeyState("shift","P")
    capstate := GetKeyState("Capslock", "T")
    if capstate or shiftstate
    {
    MouseClickDrag, L, 25, 0, -15, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -10, 15 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, 14 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 10, 15 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 15, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 10, -15 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, -14 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -10, -15 [, speedvar, R]
    MouseClickDrag, L, 0, 30, 15, 15 [, speedvar, R]
    MouseMove, 15, -45 [, speedvar, R]
    }
    else
    {
    MouseClickDrag, L, 20, 25, -10, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -10, 7 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, 7 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 10, 7 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 10, 0 [, speedvar, R]
    MouseClickDrag, L, 0, -20, 0, 40 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 15, -10 [, speedvar, R]
    MouseMove, 5, -56 [, speedvar, R]
    }
    Return
    
    
    r::
    +r::
    shiftstate := GetKeyState("shift","P")
    capstate := GetKeyState("Capslock", "T")
    if capstate or shiftstate
    {
    MouseClickDrag, L, 0, 0, 0, 45 [, speedvar, R]
    MouseClickDrag, L, 0, -45, 15, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 10, 7 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, 9 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -10, 7 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -15, 0 [, speedvar, R]
    MouseClickDrag, L, 10, 0, 15, 20 [, speedvar, R]
    MouseMove, 15, -45 [, speedvar, R]
    }
    else
    {
    MouseClickDrag, L, 0, 25, 0, 20 [, speedvar, R]
    MouseClickDrag, L, 0, -15, 5, -5 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 5, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 5, 5 [, speedvar, R]
    MouseMove, 15, -30 [, speedvar, R]
    }
    Return
    
    
    s::
    +s::
    shiftstate := GetKeyState("shift","P")
    capstate := GetKeyState("Capslock", "T")
    if capstate or shiftstate
    {
    MouseClickDrag, L, 0, 45, 15, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 10, -7 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, -9 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -10, -7 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -5, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -10, -7 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, -9 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 10, -7 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 15, 0 [, speedvar, R]
    MouseMove, 15, 0 [, speedvar, R]
    }
    else
    {
    MouseClickDrag, L, 0, 44, 8, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 5, -3 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, -4 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -5, -3 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -5, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -5, -3 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, -4 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 5, -3 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 8, 0 [, speedvar, R]
    MouseMove, 15, -24 [, speedvar, R]
    }
    Return
    
    
    t::
    +t::
    shiftstate := GetKeyState("shift","P")
    capstate := GetKeyState("Capslock", "T")
    if capstate or shiftstate
    {
    MouseClickDrag, L, 0, 0, 30, 0 [, speedvar, R]
    MouseClickDrag, L, -15, 0, 0, 45 [, speedvar, R]
    MouseMove, 25, -45 [, speedvar, R]
    }
    else
    {
    MouseClickDrag, L, 5, 0, 0, 45 [, speedvar, R]
    MouseClickDrag, L, -12, -30, 24, 0 [, speedvar, R]
    MouseMove, 5, -15 [, speedvar, R]
    }
    Return
    
    
    u::
    +u::
    shiftstate := GetKeyState("shift","P")
    capstate := GetKeyState("Capslock", "T")
    if capstate or shiftstate
    {
    MouseClickDrag, L, 0, 0, 0, 30 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 5, 15 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 15, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 5, -15 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, -30 [, speedvar, R]
    MouseMove, 15, 0 [, speedvar, R]
    }
    else
    {
    MouseClickDrag, L, 0, 25, 0, 15 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 5, 5 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 5, 0 [, speedvar, R]
    MouseClickDrag, L, 2, 0, 5, -5 [, speedvar, R]
    MouseClickDrag, L, 0, -15, 0, 20 [, speedvar, R]
    MouseMove, 15, -45 [, speedvar, R]
    }
    Return
    
    
    v::
    +v::
    shiftstate := GetKeyState("shift","P")
    capstate := GetKeyState("Capslock", "T")
    if capstate or shiftstate
    {
    MouseClickDrag, L, 0, 0, 15, 45 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 15, -45 [, speedvar, R]
    MouseMove, 15, 0 [, speedvar, R]
    }
    else
    {
    MouseClickDrag, L, 0, 25, 8, 20 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 8, -20 [, speedvar, R]
    MouseMove, 15, -25 [, speedvar, R]
    }
    Return
    
    
    w::
    +w::
    shiftstate := GetKeyState("shift","P")
    capstate := GetKeyState("Capslock", "T")
    if capstate or shiftstate
    {
    MouseClickDrag, L, 0, 0, 0, 45 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 15, -20 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 15, 20 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, -45 [, speedvar, R]
    MouseMove, 15, 0 [, speedvar, R]
    }
    else
    {
    MouseClickDrag, L, 0, 25, 0, 15 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 5, 5 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 5, 0 [, speedvar, R]
    MouseClickDrag, L, 2, 0, 5, -5 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, -10 [, speedvar, R]
    MouseClickDrag, L, 0, 10, 0, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 5, 5 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 5, 0 [, speedvar, R]
    MouseClickDrag, L, 2, 0, 5, -5 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, -15 [, speedvar, R]
    MouseMove, 15, -25 [, speedvar, R]
    }
    Return
    
    x::
    +x::
    shiftstate := GetKeyState("shift","P")
    capstate := GetKeyState("Capslock", "T")
    if capstate or shiftstate
    {
    MouseClickDrag, L, 0, 0, 25, 45 [, speedvar, R]
    MouseClickDrag, L, -25, 0, 25, -45 [, speedvar, R]
    MouseMove, 15, 0 [, speedvar, R]
    }
    else
    {
    MouseClickDrag, L, 0, 25, 15, 20 [, speedvar, R]
    MouseClickDrag, L, -15, 0, 15, -20 [, speedvar, R]
    MouseMove, 15, -25 [, speedvar, R]
    }
    Return
    
    y::
    +y::
    shiftstate := GetKeyState("shift","P")
    capstate := GetKeyState("Capslock", "T")
    if capstate or shiftstate
    {
    MouseClickDrag, L, 15, 45, 0, -30 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -15, -15 [, speedvar, R]
    MouseClickDrag, L, 15, 15, 15, -15 [, speedvar, R]
    MouseMove, 15, 0 [, speedvar, R]
    }
    else
    {
    MouseClickDrag, L, 0, 25, 0, 15 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 5, 5 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 5, 0 [, speedvar, R]
    MouseClickDrag, L, 2, 0, 5, -5 [, speedvar, R]
    MouseClickDrag, L, 0, -15, 0, 30 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -7, 5 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -5, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -9, -3 [, speedvar, R]
    MouseMove, 35, -57 [, speedvar, R]
    }
    Return
    
    
    z::
    +z::
    shiftstate := GetKeyState("shift","P")
    capstate := GetKeyState("Capslock", "T")
    if capstate or shiftstate
    {
    MouseClickDrag, L, 0, 0, 25, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -25, 45 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 25, 0 [, speedvar, R]
    MouseMove, 15, -45 [, speedvar, R]
    }
    else
    {
    MouseClickDrag, L, 0, 25, 15, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -15, 20 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 15, 0 [, speedvar, R]
    MouseMove, 15, -45 [, speedvar, R]
    }
    Return
    
    1::
    +1::
    shiftstate := GetKeyState("shift","P")
    if shiftstate
    {
    MouseClickDrag, L, 0, 0, 0, 25 [, speedvar, R]
    MouseMove, 0, 20 [, speedvar, R]
    MouseClick,L, 0, 0 [,1, speedvar, , R]
    MouseMove, 15, -45 [, speedvar, R]
    }
    else
    {
    MouseClickDrag, L, 0, 5, 10, -5 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, 45 [, speedvar, R]
    MouseClickDrag, L, -10, 0, 20, 0 [, speedvar, R]
    MouseMove, 15, -45 [, speedvar, R]
    }
    Return
    
    
    2::
    +2::
    shiftstate := GetKeyState("shift","P")
    if shiftstate
    {
    MouseClickDrag, L, 25, 10, 0, 25 [, speedvar, R]
    MouseClickDrag, L, 0, -25, -10, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -7, 7 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, 7 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 7, 7 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 10, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 4, 5, 5 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 5, -5 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, -25 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -10, -10 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -15, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -10, 10 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, 25 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 10, 10 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 10, 0 [, speedvar, R]
    MouseMove, 30, -45 [, speedvar, R]
    }
    else
    {
    MouseClickDrag, L, 0, 8, 8, -8 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 8, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 8, 8 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, 8 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -24, 24 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, 5 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 24, 0 [, speedvar, R]
    MouseMove, 15, -45 [, speedvar, R]
    }
    Return
    
    
    3::
    +3::
    shiftstate := GetKeyState("shift","P")
    if shiftstate
    {
    MouseClickDrag, L, 16, 0, -8, 45 [, speedvar, R]
    MouseClickDrag, L, 24, -45, -8, 45 [, speedvar, R]
    MouseClickDrag, L, -24, -32, 45, 0 [, speedvar, R]
    MouseClickDrag, L, -45, 16, 45, 0 [, speedvar, R]
    MouseMove, 15, -29 [, speedvar, R]
    }
    else
    {
    MouseClickDrag, L, 0, 0, 16, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 8, 8 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, 8 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -8, 8 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -8, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 8, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 8, 8 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, 8 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -8, 8 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -16, 0 [, speedvar, R]
    MouseMove, 39, -48 [, speedvar, R]
    }
    Return
    
    
    4::
    +4::
    shiftstate := GetKeyState("shift","P")
    if shiftstate
    {
    MouseClickDrag, L, 0, 45, 15, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 10, -7 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, -9 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -10, -7 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -5, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -10, -7 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, -9 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 10, -7 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 15, 0 [, speedvar, R]
    MouseClickDrag, L, -12, 50, 0, -55 [, speedvar, R]
    MouseMove, 27, 6 [, speedvar, R]
    }
    else
    {
    MouseClickDrag, L, 0, 0, 0, 24 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 32, 0 [, speedvar, R]
    MouseClickDrag, L, -8, -24, 0, 45 [, speedvar, R]
    MouseMove, 23, -45 [, speedvar, R]
    }
    Return
    
    
    5::
    +5::
    shiftstate := GetKeyState("shift","P")
    if shiftstate
    {
    MouseClickDrag, L, 15, 0, -10, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -5, 5 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, 10 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 5, 5 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 10, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 5, -5 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, -10 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -5, -5 [, speedvar, R]
    MouseClickDrag, L, 24, 0, -30, 45 [, speedvar, R]
    MouseClickDrag, L, 35, -20, -10, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -5, 5 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, 10 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 5, 5 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 10, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 5, -5 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, -10 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -5, -5 [, speedvar, R]
    MouseMove, 20, -25 [, speedvar, R]
    }
    else
    {
    MouseClickDrag, L, 0, 45, 15, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 10, -7 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, -15 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -10, -7 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -15, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, -17 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 25, 0 [, speedvar, R]
    MouseMove, 15, 1 [, speedvar, R]
    }
    Return
    
    
    6::
    +6::
    shiftstate := GetKeyState("shift","P")
    if shiftstate
    {
    MouseClickDrag, L, 0, 20, 15, -20 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 15, 20 [, speedvar, R]
    MouseMove, 15, -20 [, speedvar, R]
    }
    else
    {
    MouseClickDrag, L, 8, 0, -8, 16 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, 6 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, 16 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 8, 8 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 8, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 8, -8 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, -8 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -8, -8 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -8, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -8, 8 [, speedvar, R]
    MouseMove, 35, -30 [, speedvar, R]
    }
    Return
    
    
    7::
    +7::
    shiftstate := GetKeyState("shift","P")
    if shiftstate
    {
    MouseClickDrag, L, 24, 45, -24, -32 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, -8 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 5, -8 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 8, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 5, 8 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, 8 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -23, 16 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, 8 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 5, 8 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 16, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 8, -12 [, speedvar, R]
    MouseMove, 15, -33 [, speedvar, R]
    }
    else
    {
    MouseClickDrag, L, 0, 0, 25, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -25, 45 [, speedvar, R]
    MouseMove, 40, -45 [, speedvar, R]
    }
    Return
    
    
    8::
    +8::
    shiftstate := GetKeyState("shift","P")
    if shiftstate
    {
    MouseClickDrag, L, 10, 0, 0, 12 [, speedvar, R]
    MouseClickDrag, L, -10, -5, 10, 5 [, speedvar, R]
    MouseClickDrag, L, 12, -5, -12, 5 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 8, 10 [, speedvar, R]
    MouseClickDrag, L, -8, -10, -8, 10 [, speedvar, R]
    MouseMove, 35, -22 [, speedvar, R]
    }
    else
    {
    MouseClickDrag, L, 8, 0, 8, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 8, 8 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, 8 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -24, 16 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, 8 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 5, 8 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 16, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 5, -8 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, -8 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -24, -16 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, -8 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 5, -8 [, speedvar, R]
    MouseMove, 31, 0 [, speedvar, R]
    }
    Return
    
    
    9::
    +9::
    shiftstate := GetKeyState("shift","P")
    if shiftstate
    {
    MouseClickDrag, L, 10, 0, -10, 10 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, 25 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 10, 10 [, speedvar, R]
    MouseMove, 15, -45 [, speedvar, R]
    }
    else
    {
    MouseClickDrag, L, 15, 45, 8, -16 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, -6 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, -16 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -8, -8 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -8, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -8, 8 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, 8 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 8, 8 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 8, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 8, -8 [, speedvar, R]
    MouseMove, 23, -15 [, speedvar, R]
    }
    
    Return
    
    
    0::
    +0::
    shiftstate := GetKeyState("shift","P")
    if shiftstate
    {
    MouseClickDrag, L, 0, 0, 10, 10 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, 25 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -10, 10 [, speedvar, R]
    MouseMove, 25, -45 [, speedvar, R]
    }
    else
    {
    MouseClickDrag, L, 15, 0, -10, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -10, 15 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, 14 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 10, 15 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 10, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 10, -15 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, -14 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -10, -15 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -10, 43 [, speedvar, R]
    MouseMove, 35, -43 [, speedvar, R]
    }
    Return
    
    
    /::
    +/::
    shiftstate := GetKeyState("shift","P")
    if shiftstate
    {
    MouseClickDrag, L, 0, 8, 8, -8 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 8, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 8, 8 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, 8 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -8, 8 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -4, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, 0 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 0, 8 [, speedvar, R]
    MouseMove, 0, 13 [, speedvar, R]
    MouseClick,L, 0, 0 [,1, speedvar, , R]
    MouseMove, 27, -45 [, speedvar, R]
    }
    else
    {
    MouseClickDrag, L, 15, 0, -15, 45 [, speedvar, R]
    MouseMove, 30, -45 [, speedvar, R]
    }
    Return
    
    
    SC027::
    +SC027::
    shiftstate := GetKeyState("shift","P")
    if shiftstate
    {
    MouseMove, 5, 35 [, speedvar, R]
    MouseClick,L, 0, 0 [,1, speedvar, , R]
    MouseMove, 0, -25 [, speedvar, R]
    MouseClick,L, 0, 0 [,1, speedvar, , R]
    MouseMove, 20, -10 [, speedvar, R
    }
    else
    {
    MouseMove, 5, 55 [, speedvar, R]
    MouseClickDrag, L, -5, 0, 5 , -10 [, speedvar, R]
    MouseMove, 5, -25 [, speedvar, R]
    MouseClick,L, 0, 0 [,1, speedvar, , R]
    MouseMove, 20, -20 [, speedvar, R]
    }
    Return
    
    ,::
    +,::
    shiftstate := GetKeyState("shift","P")
    if shiftstate
    {
    MouseClickDrag, L, 25, 45, -25 , -23 [, speedvar, R]
    MouseClickDrag, L, 0, 0, 25 , -22 [, speedvar, R]
    MouseMove, 15, 0 [, speedvar, R]
    }
    else
    {
    MouseMove, 5, 55 [, speedvar, R]
    MouseClickDrag, L, -5, 0, 5 , -10 [, speedvar, R]
    MouseMove, 20, -45 [, speedvar, R]
    }
    Return
    
    
    .::
    +.::
    shiftstate := GetKeyState("shift","P")
    if shiftstate
    {
    MouseClickDrag, L, 0, 45, 25 , -23 [, speedvar, R]
    MouseClickDrag, L, 0, 0, -25 , -22 [, speedvar, R]
    MouseMove, 40, 0 [, speedvar, R]
    }
    else
    {
    MouseMove, 5, 45 [, speedvar, R]
    MouseClick,L, 0, 0 [,1, speedvar, , R]
    MouseMove, 20, -45 [, speedvar, R]
    }
    Return
    
    
    space::
    +space::
    MouseMove, 35, 0 [, speedvar, R]
    Return
    
    
    enter::
    +enter::
    MouseMove, 0, 65 [, speedvar, R]
    MouseMove, carreturn, 0 [, speedvar, R]
    Return
    
    
    backspace::
    +backspace::
    MouseMove, -150, 0 [, speedvar, R]
    Return
    
    
    tab::
    +tab::
    MouseMove, 150, 0 [, speedvar, R]
    Return
    
    
    up::
    +up::
    shiftstate := GetKeyState("shift","P")
    if shiftstate
    {
    MouseMove, 0, -150 [, speedvar, R]
    }
    else
    {
    MouseMove, 0, -50 [, speedvar, R]
    }
    Return
    
    
    left::
    +left::
    shiftstate := GetKeyState("shift","P")
    if shiftstate
    {
    MouseMove, -150, 0 [, speedvar, R]
    }
    else
    {
    MouseMove, -50, 0 [, speedvar, R]
    }
    Return
    
    
    Right::
    +Right::
    shiftstate := GetKeyState("shift","P")
    if shiftstate
    {
    MouseMove, 150, 0 [, speedvar, R]
    }
    else
    {
    MouseMove, 50, 0 [, speedvar, R]
    }
    Return
    
    
    Down::
    +Down::
    shiftstate := GetKeyState("shift","P")
    if shiftstate
    {
    MouseMove, 0, 150 [, speedvar, R]
    }
    else
    {
    MouseMove, 0, 50 [, speedvar, R]
    }
    Return
    
    


    Plans for the future in order
    The rest of the keys (7 more, 14 symbols)
    GUI
    Multiple scripts like dots, lines, etc.
    *Possibly* a script that reads small black and white images, pixel by pixel, and paints them on screen.

    Will consider other script ideas, must have universale usefulness or be really interesting.
  • edited March 2011
    I finished assembling the next segment of drawball video that includes the demise of the &T

    YouTube - Advanced Drawball Faggotry: Part 11




    I also put together another version that covers the project from start-to-finish in less time with a 5x faster playback speed.

    YouTube - &T joint project
  • Darth BeaverDarth Beaver Meine Ehre heißt Treue
    edited March 2011
    I wonder if everyone is up for another Drawball project yet?
  • MarkMark New Arrival
    edited March 2011
    Is someone doing a big triangle or something on it?
  • edited March 2011
    Mark wrote: »
    Is someone doing a big triangle or something on it?

    Yeah, I'm not sure who started it, but somebody drew in the bottom and started up the left leg of it when I found it. I threw down a couple of straight lines yesterday to help guide.
  • edited March 2011
    I wonder if everyone is up for another Drawball project yet?

    I'm always up for one, but that shouldn't come as a surprise.

    Coming up with the good idea that everyone will rally behind is the hard part.
  • Darth BeaverDarth Beaver Meine Ehre heißt Treue
    edited March 2011
    That is poast's job...
  • MarkMark New Arrival
    edited March 2011
    Coming up with the good idea that everyone will rally behind is the hard part.

    How about a big triforce? :D
  • Darth BeaverDarth Beaver Meine Ehre heißt Treue
    edited March 2011
    Mark wrote: »
    How about a big triforce? :D

    Image?
  • edited March 2011
    Triforce is lame, at least do something which relates to &T in some way or another. Personally I think we should leave the drawball idea now and get something else underway, but that's just me.
  • edited March 2011
    I agree. We should wait a few months for the zoklet heat to die down. They are gonna be out for revenge big time if we start anything new. We need to get the jump on the situation. I think we should do another, better, "totse.info" next time.
  • edited March 2011
    This thread will forever remind me of the day that Totse did battle with Finland and won.
  • thewandererthewanderer Regular
    edited April 2011
    Can it be time for another drawball campaign?
  • BoxBox Regular
    edited April 2011
    Poast is too busy sucking cock on Cocklet.
  • thewandererthewanderer Regular
    edited April 2011
    Box wrote: »
    Poast is too busy sucking cock on Cocklet.

    So it can't happen unless poast is around? :mad:

    Let's just think of something to make and then poast can join in.
Sign In or Register to comment.